1
vote
2answers
53 views

Is it possible to implement a secure game without having a reliable arbiter?

N players are playing a perfect information game (the kind of game where everyone knows moves of everyone) by making moves by turn (P1, P2, ..., Pn, P1, ..., Pn, ... till the game will finish). Game ...
21
votes
3answers
5k views

Preventing artificial latency or “Lag Hacking” in multiplayer games

There is an attack that some people have dubbed "lag hacking", and its gaining popularity in multiplayer games. There are at-least two ways of creating artificial latency. One method of introducing ...