New answers tagged authorization
This is more a solution to what I'm trying to accomplish than an answer to the question I asked. If somebody has a more direct answer to the question asked, please contribute it. Thanks to the good people at CERN and Ubuntu for getting me on the right track: http://linux.web.cern.ch/linux/docs/account-mgmt.shtml ...
There were other (non tape-related) types of copy-protection as well. I remember one game in particular called ACE that had the Lenslok copy-protection: https://en.wikipedia.org/wiki/Lenslok From Wikipedia: "The Lenslok device was essentially a row of prisms arranged vertically in a plastic holder. Before the game started, a two-letter code was displayed on ...
You can achieve your goals with two methods: offload logic into servers controlled by you. Lots of games do this already. obfuscate your code. You can use XFuscator, for example. However, with 2, its impossible to be 100% secure. Preventing people from actually running your code by themselfes and not a server is actually quite impossible.
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