If this question is ridiculous it's because secure public key exchange sounds impossible before you learn about it. So I'm asking about things that may be impossible.
Is it possible to drop a secure connection for plain text while maintaining a trusted connection. Meaning the server knows the player's requests are still his and the player knows game information is still the players.
User Trading in games seems particularly risky but is in development. Especially if I monetize a game linked to trading in the future. There may be enough incentive to fake a client sending valid but self damaging trades or spoof game information making misinformation scams possible.
Some small games are already written and authentication is currently handled on the site which is running over https and is completely separate from the game servers. I'm in the process of bringing them together though no.
Fun distributed solution?
Although I don't have the resources, time or prerequisite knowledge to implement it, if trading was run through a series of DAPPS (On the ether block-chain) To my understanding all my concerns would be rectified at the expense of needing to spend real money on transactions.