Questions tagged [gaming]

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Verifying the source of a request [duplicate]

I am currently writing a network multiplayer game that uses a lobby system to find available matches for players to join. The list of available matches is served and updated by a web application via a ...
0
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1answer
90 views

Why are no CD crakcs required to run games without a physical disc?

I was just wondering, when I downloaded an old game that the publisher released meanwhile for free with an no CD crack, why such a file is required to play without a CD? As I had to install the game ...
1
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1answer
160 views

Can we stop aimbots by introducing a “Protected Input Path” that ensures that mouse input really comes from the mouse?

When playing First Person Shooters online it's possible to stumble on opponents using aimbots. They are really a plague, and I was wondering whether there is anything that can be done to block them. ...
3
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1answer
112 views

Are there any academic papers/books about hacking wargames?

I'm looking for sources (academic papers, books, articles from notable magazines) that can be used as reference for a Bachelor's Thesis, that should be about making an educational, gamified hacking ...
-2
votes
1answer
190 views

My Unity game is showing suspicious behaviour and deletes file. Is that a place for concern?

Below is the behavior of my file in VirusTotal. Should I be concerned? Or is my Unity game good to go? I used some scripts I found online. I'm using Photon so maybe the port 53 is normal, but what is ...
40
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6answers
12k views

Sending a client-side high-score to a server securely [duplicate]

I'm creating an web-application that has a simple javascript game in it. Once the player finished playing the game the high-score is sent to the server and saved. After a specific period the player ...
49
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4answers
13k views

How to approach replacing md5 for transporting Unity game data to a remote server

TL;DR I am working on a gaming system that uses UnityScript and C# on the client and PHP on the server. A MD5 hash of the data plus a shared secret is used to check that the data has not been ...
0
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3answers
235 views

If I use a proxy on my gaming console, can someone find my real IP or boot me from a game?

Will a proxy work like a VPN or not? What site has working proxy?
2
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3answers
681 views

Gaming Mods Security Risks

I read the following post, and while the questions was specific to SkyRim, the more general answer was that it depends on the game. I wanted to pose a more generic question here to the security folks. ...
1
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2answers
110 views

Is it possible to implement a secure game without having a reliable arbiter?

N players are playing a perfect information game (the kind of game where everyone knows moves of everyone) by making moves by turn (P1, P2, ..., Pn, P1, ..., Pn, ... till the game will finish). Game ...
0
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2answers
11k views

How are client side hacks created? [closed]

Many games today are prereleased in an alpha/beta state and instantly overwhelmed by "hackers" downloading programs manipulating the game itself to become overpowered. I guess they make injections ...
5
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1answer
7k views

Can you be DDoS'ed even if you are behind a home router with no open ports?

I was wondering if someone can become a victim of a DDoS attack as home user when only his IP is known by the attackers but he is behind a router with no open ports or other known vulnerabilities? I'...
1
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2answers
139 views

How to detect changes to client

I am developing a Java game and money is involved. As such, I want to prevent people from modifying the client if at all possible (I'm a game designer, not a security expert). I know that it is ...
8
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2answers
1k views

Gamification of IT security - any applications yet?

Gamification, which is the use of game design elements and game mechanics in a non-game context, is a heavily discussed topic. Looking at the behavioral impact on Gamification, it has potential in ...
16
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2answers
3k views

Ingress and Pokémon GO collect a lot of data - what impact could this have on my privacy or security?

The Augmented Reality games from Niantic, Ingress, (where players travel to specific GPS locations to destroy and rebuild virtual targets, link locations, and team up with other players in order to ...
2
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2answers
782 views

isaac random number generator and the type of encryption it is used for (game packet encryption)?

I recently found isaac but I'm not sure what type of encryption is possible using it. Does the random number generator itself become the message somehow or does it get used as a seed for an encryption ...
35
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6answers
20k views

Preventing artificial latency or “Lag Hacking” in multiplayer games

There is an attack that some people have dubbed "lag hacking", and its gaining popularity in multiplayer games. There are at-least two ways of creating artificial latency. One method of introducing ...