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Encryption is the process of transforming plaintext using a cipher to make it unreadable to anyone except those possessing the key.

3
votes
should consider using TLS for logging into the game. issue them a 128bit random number as a session token and have them disconnect and reconnect without encryption passing the session token as their …
answered Jan 8 '15 by simbo1905
7
votes
The solution outlined by Tom Leek above has been implemented by the opensource cloud document store ownCloud. The encryption model is outlined here. As also pointed out in other answers you can do …
answered Jan 11 '15 by simbo1905
1
vote
attention than you going it alone. You could run SRP password protocol rather than send the password in plain text. See Can I use the same password both for SRP and for client-side encryption? Text … factor authentication, client-side encryption and opensource tripwire intrusion detection on your website may be good enough. …
answered May 20 '15 by simbo1905
1
vote
Yes there is such a scheme. It has been implemented by ownCloud which is an opensource cloud document storage product. It's encryption security model is described here. To summarise: Each user has …
answered Jan 11 '15 by simbo1905
2
votes
This comes down to how much entropy is in mouse motion and how it is digested to give the key. I found this post that discusses experiments with mouse movements. It used a smooth mouse motion sample …
answered Mar 10 by simbo1905